Death Marshals
The Guild’s special Death Marshal Department employs its namesake agents in open warfare against the Resurrectionist threat in 0. To be Organised/Malifaux. Adhering to the tenet “know thine enemy”, Death Marshals are trained in the dark arts of necromancy, but forbidden its use. Their bodies bear the cost of this knowledge; the wide-brimmed hat and high-collared dusters worn as their uniforms disguise their wan appearance from outsiders, lest they terrify those they are sworn to protect.
The Death Marshal’s preferred weapon is an enchanted coffin, which acts as a magical holding cell capable of inflicting horrific visions upon the prisoner while severing its link to 0. To be Organised/Malifaux’s magic.